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Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... gets the event 'New Traditions & Ambitions', unless it has custom ideas.[Top 10] Europa Universalis IV Best Idea Groups That Are Excellent | GAMERS DECIDE. Updated: 05 Mar 2022 4:08 am. Decisions, decisions. If only you could take all of them! BY: Nikola Sandulovic. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage).If you do take Innovative make it your first idea group. Since AIs never take Innovative first, you will gain over 10 free innovativeness (over 1% reduction to all power costs) as soon as you finish the group. For a world conquest the best opening ideas are admin, offensive and humanist. Then influence and diplo.The Imperial Council - /r/eu4 Weekly General Help Thread: May 27 2024. Please check our previous Imperial Council thread for any questions left unanswered. Welcome to the Imperial Council of r/eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest. This thread is for any small questions ...Idea cost - Europa Universalis 4 Wiki. Idea cost. Redirect to: Idea groups#Idea cost. Retrieved from " ". This page was last edited on 16 March 2015, at 15:21. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted. About Europa Universalis 4 Wiki.Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... gets the event 'New Traditions & Ambitions', unless it has custom ideas.You didn't mention the best part of the Diplomatic idea group: reduced stability hits from diplomatic actions. Perfect for Austria because it makes hunting for PUs much easier because you can cancel the marriage with only a -1 prestige hit if they get an heir. 9.354K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by…Background: I recently played eu4 since getting all the (remaining) expansions from the humble bundle, and tried out Mongolia. Discovered that on top of the great horde mechanics, they have great national ideas, really cool missions (permanent claims all of Asia nearly, much of Europe) with permanent bonuses. They also have an event to really help destroy Ming.The idea groups I got are: 1-Quality, 2-Econimic, 3-Humanist, 4-Aristocratic, 5-Trade and 6-Quantity. Probably not the best, but Humanist is pretty important. Maybe as your second idea group thou since once you complete it the religious disaster can't fire and it will probably starting ticking once you annex lithuania.For the area, see Croatia (area). Croatia is a nation in Eastern Europe. It exists in 1444 as a junior partner of Hungary, having cores on the provinces of Dalmatia and Istria, which are under the control of Venice. If Croatia ceases to exist it can be reformed by countries with Croatian or Dalmatian culture and the required provinces.One unorthodox but rewarding Strategy possible as Andalusia is to use the unique government reform and ideas to reach -90% idea cost, so anytime an Idea Group is refunded, it provides enough Monarch Power to completely fill out another one.It was last verified for version 1.33. As the heart of the Renaissance, our nation is blossoming culturally. We have just entered the beginning of what looks like a prolonged artistic rebellion, especially in the field of architecture and literature. The cultural evolution is not aiding our country in maintaining peace within our borders however.National ideas. Please help with verifying or updating older sections of this article. At least some were last verified for version 1.33. For idea group ideas, see Idea group. For the idea groups linked to Policies, see Policies. For the generic 'National ideas' set, see Generic ideas.It is a formable country, formable by both Poland and Lithuania. The Commonwealth was established by the Union of Lublin in July 1569, between the Kingdom of Poland and the Grand Duchy of Lithuania. While Poland and Lithuania were already in personal union since 1386 under the Jagiellonian dynasty, the union created a completely new political ...Quantity second, as the Teuton's national ideas are militaristically front-loaded. You could pick Defensive, as it's one of if not the most impactful early military idea group with its boost to morale, but the group isn't as useful, especially in later stages of the game, as doubling the number of men you're able to field at once.Taking admin first slows down your admin tech, so getting the second and third idea groups will take longer. This especially sucks if you don’t get the institution early. Taking mil first slows down your early mil tech. The first 7 mil tech steps are extremely strong (stronger than any mil idea group that early on).Get ratings and reviews for the top 12 lawn companies in Warren, OH. Helping you find the best lawn companies for the job. Expert Advice On Improving Your Home All Projects Feature...Any nation on the Italian peninsula is a viable option for forming Italy. The most powerful states which hold provinces necessary to form Italy in 1444 are Florence, which can easily form Tuscany and expand from there; Milan, which begins the game with among the highest-developed provinces in Europe and can soon adopt the unique Ambrosian ...Europa Universalis Imperii. −20% Core-creation cost. Ambition: −10% Aggressive expansion impact. Lotharingia is a formable nation in Europe, which can be formed by Burgundy or Lorraine . Formation. Restore the Kingdom of Lotharingia. Missions. Strategy.May 20, 2024 · The Future of Warfare. -10% Artillery Cost. +10% Artillery Combat Ability. Ambition: Heretic and heathen provinces do not give any penalties. Austria-Hungary or Hungary-Austria is a formable nation in Eastern Europe, exclusively formable by Austria and Hungary. Notably, the final name of the country depends on the initial country that forms it.Italian ideas only if you are going for a wc/plan on expanding really hard, otherwise tuscan. Also, galley combat ability ideas are not whats good in italian ideas, dont build galleys ever. Thanks! Wasn't planning on playing super wide, but will consider it if I chose Italian ideas.OFFENSIVE is absolutely the best first military idea. You have 20% morale as France, so no need to get defensive. As France, you are attacking, you need good generals, but more importantly, 5% discipline and 20% siege ability. Stacking that with professionalism means your armies will shred forts. As France, focus on stacking morale and discipline.The Risorgimento. −10% Aggressive expansion impact. Ambition: +15% National tax modifier. is a nation in the . Historically it came into existence when the Duke of Savoy acquired Sardinia in exchange for Sicily in 1720, and was the precursor state to the unified of today. Form Sardinia-Piedmont. Form Sardinia-Piedmont Diplomatically.Otherwise quality and offensive are your best choices for military ideas. Early on you can just stack galley or catch them as they try to land, no need for junk tier SP ideas. Later you can chain wars to pick off land in Venice or Genoa for some real trade income. Tunis can butt-buddy Otto straight off and beat down Mamluks to snag Syria vassal ...Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its ...After taking these idea groups, you should take either quantity or offensive. These synergize heavily your +20% infantry combat bonus and +5% discipline. If you want to make your army even more overpowered, take Economic and Innovative ideas in conjunction with Quality for the +5% discipline and +15% infantry combat ability policies, …Mewar is a somewhat misleading nation that at first glance may seem like a fairly minor nation in the grand scheme of things in India. However, Mewar starts with the only gold mine in the entire subcontinent, and has excellent military-focused national ideas as well as a mission tree that grants permanent claims over most of Northern India.It was last verified for version 1.33. Global expansion in newly discovered areas and the establishment of colonies is transforming Spain into one of the most powerful and wealthiest nations of our time. Spanish explorers are constantly moving into new lands and extending our borders.Jerusalem : moves its capital to Jerusalem (379). becomes Catholic. gets new Missions. increases rank to kingdom, if it is a duchy. becomes a monarchy, if it is not a theocracy. enacts the Government Reform "Crusader State", unless it has the "Crusading Empire" or "Holy Horde" reform. gains cores on: Palestine area.Good first ideas. What are the best picks for first ideas? I tend to go economic but I'm not sure if that's a better choice for third or second ideas.It is both easy and apparently cool to hate green bean casserole. Admittedly, “canned green beans mixed with canned condensed cream of mushroom soup topped with canned fried onions...In my last Korea run i conquered quite a bit in china and Indonesia to dominate the trade and also went colonial. Innovative -> Exploration -> Expansion -> Trade worked good for me. If you dont plan to expand and colonize so much maybe : Innovative -> Court -> Infrastructure -> Quality. 1. Award.KaisarHendrik. • • Edited. The first idea group should probably be a military one; You can't expand diplomatically in Japan and it's important to gain the upper hand in there as quickly as you can so you can focus on other regions before the Europeans get their greedy hands on it. I think your best bet is Offensive.6. Espionage. Yes, espionage ideas. While regarded as a meme idea group for a long time, recent changes have made them significantly stronger than before. The peculiarity of the group is that it barely provides any direct bonuses to your military or economy.The kingdom of Castile in 1444 is the largest and most influential country in the Iberian peninsula, bordering Portugal, Aragon, Navarra, Granada, England and (indirectly) Morocco, Tlemcen and France. It is one of the recommended country starts for new players. Historically, Castile joined with Aragon in a personal union to form Spain …Which Idea Groups is Best to Pick For Ottomans. Selecting the right idea groups for the Ottomans in Europa Universalis IV can significantly impact your gameplay experience, depending on whether your focus is on expansion or diplomacy. Here are three recommended idea groups for each approach: For an Expansion-Oriented Ottoman Save ...Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: ... An option for the first idea group is defensive ideas, as it will give you benefits early on in the many wars you will go through, and later will reduce fort maintenance, but you should ...r/eu4. •. luckyassassin1. What are the best ideas for Japan as a colonial empire? Question. So i recently started playing in Japan and it's super fun, but what should i pick for ideas if i want to colonize and discover America. I'm playing as oda and currently own like half of the home island in 1476. I'm building up strength and completing ...Idea wise, and if you really want to meme your game: aristocratic+espionage gives +30 cav ca from the idea set and their policy. innovative+quality gives +25 inf ca from idea set and policy. cossacks estate gives +15 to +20 cav ca if they are above 60%loyalty. plus polish NI it summes up to: 35 inf ca & up to 80 cav ca.Unless you're going for a world conquest or planning to blob hard, admin ideas are not worth it at all. Another possible exception is for Prussia or any government form with governing capacity debuffs. A big part of why it's nice is that it's a non military idea group that does something.The papacy also gives you an easy inflation reduction mechanic, and if you decide to form Spain via the decision, you need to be Catholic to take full advantage of Spain's ideas.The Mongol Empire is a reformable country in Asia. It can only be formed by the Golden Horde, the Ilkhanate, or the Yuan which are also formable nations and have to be formed first and the Mongol Empire itself can also only be formed if the forming country has Tatar or Altaic primary culture. Reforming the Empire will also grant the forming ...Ambition: +15% National tax modifier. is a nation in the . Historically it came into existence when the Duke of Savoy acquired Sardinia in exchange for Sicily in 1720, and was the precursor state to the unified of today. Form Sardinia-Piedmont. Form Sardinia-Piedmont Diplomatically. Missions. Strategy. Achievements.One of the rewards is the formation of the new TAG the Golden Republic, which will get its own set of national ideas, acting as an upgrade to the Venetian Ideas. As with previous newly added or changed National Ideas presented as code block in the Dev Diaries, I decided to compile them into an image. Source.Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire ). It also exists in campaigns started in 1525 or later. Prussia is a powerful military state with strong morale, discipline and tradition; enough ... Advice Wanted. I'm checking out what playing JapanI would call it a draw but I prefer ScandinavianIt has an interesting start and a lot of po

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Poland's national ideas in EU4 focus on.

I went Quality->Economic -> Exploration -> Offensive -> Trade. Granted, I was just going for the achievement, so I had no need for expansion. If I was going colonial empire, knowing what I kmow now, I would probably have gone: Exploration-> Expansion-> Quantity-> Trade-> Quality. Reply reply.354K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by…For early game independence is easy if you ally England. Take Novgorod as early as you can it’ll prevent Russia from happening. Go humanist, take economic, quality, trade, quality, defensive ideas. Diplomatic, religious, offensive/trade. playing as sweden right now, I picked espionage, offensive, religious and influence so far.Despite naval ideas being strong, this group is probably the least popular one in EU4. Just like with maritime ideas (see above), the problem is probably the game's focus on land battles, and even though naval dominance and blockades can give winner large amounts of war score, ultimately, wars are decided on land. This makes naval ideas highly ...So we have 3 ideas, which you should definitely take. Diplomatic: So you can expand more easily in the HRE. Helps reduce AE faster, more Diplomats for improving relations faster and is in general, a very good idea set. Diplomatic technology cost reduction is good too. Administrative: Core creation cost is very good.Looking for guides or ideas as Switzerland! Alright so this is my first time playing Switzerland, I understand all of the controls of the game and actually own a few DLCs, (Emperor, Rights of Man, Common Sense, El Dorado, Art of War, Conquest of Paradise) But I want some ideas or what I should do in this campaign, trying to reach the end of the ...Background: I recently played eu4 since getting all the (remaining) expansions from the humble bundle, and tried out Mongolia. Discovered that on top of the great horde mechanics, they have great national ideas, really cool missions (permanent claims all of Asia nearly, much of Europe) with permanent bonuses. They also have an event to really help destroy Ming.Ming has a unique monarchy form with fixed empire rank and fixed dynasty called the Celestial Empire, reflecting the Chinese belief that a well-governed empire was evidence of divine sanction and blessing, whereas a poorly governed or tyrannical one was evidence that the Emperor could be deposed.With Mandate of Heaven, the Celestial Empire represents Ming being the Emperor of China in 1444, a ...Policies are a set of bonuses unlocked by completing idea groups. Each possible pair of ideas from different types (i.e. administrative and diplomatic, administrative and military, or diplomatic and military) unlocks a policy. Since there are 7 administrative, 7 diplomatic, and 11 military idea groups, there are 7 * 7 + 7 * 11 + 7 * 11 = 203 ...The East India Company is a country that can be formed by the English event "The East India Company" . It represents the historical East India Company (EIC), which, unlike the trade companies subjects in this game, acted relatively independent from Britain, using it's own army and trade policies to fight it's own wars for Great Britain's ...So overall I would go; Influence -> Aristocratic/Economic in whatever order you feel like you need (military buffs or economy buffs) -> Quality -> Diplomatic/Trade (pick trade if you are still struggling economically and diplo if you need to manage coalitions more) Idea wise, and if you really want to meme your game: aristocratic+espionage ...Nepal is a formable kingdom located in Southern Asia right in the heart of the Himalayas. Historically, Nepal was united by the Gorkha Kingdom in 1768, and exists in game after that date. Its national ideas, as well as its unique geographical location, make it a good nation for players interested in warfare and expansion.Most other idea groups offer relatively little for Ming – though Admin ideas do help with eunuchs and a few celestial reforms can use an idea group in place of another prerequisite. If you don't choose to use your idea groups to resolve Ming's initial problems, you may want to use them to get new provinces, and to strategically gain new tributaries.r/CrusaderKings. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet.Individually if you got gold mines Econ is the strongest idea right now as it reduces change of gold mines collapsing + gives goods produced by itself. As for first 3 ideas considering policy bonuses Innovative-offensive-court is the best imo. Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana ...Espionage Ideas in Europa Universalis 4 allow players to boost their diplomatic abilities by increasing spy networks and detecting enemy spies more efficiently.; Administrative Ideas focus on ...d3squire. •. My Castile Strategy: 1.) Ally France 2.) PU or Vassal Portugal AFTER they take Colonization ideas. 3.) cut down and vassal England AFTER they take exploration. 4.) Vassal/ release Brittany, Holland and Norway. 5.) subsidize and let them colonize. If their subject colonies seem close to revolting, integrate you vassal for a bunch ...Looking for guides or ideas as Switzerland! Alright so this is my first time playing Switzerland, I understand all of the controls of the game and actually own a few DLCs, (Emperor, Rights of Man, Common Sense, El Dorado, Art of War, Conquest of Paradise) But I want some ideas or what I should do in this campaign, trying to reach the end of the ...Divine are bad, probably one of the worst military Ideas set. Yes, the policy with Espioniage is good but you taking two ideas slots just to get two really useful modifiers: +30% Siege ability and −20% AE impact. Whereas if you took Offensive, Humanist you would loose only 10% Siege ability in exchange for like five other useful things.58 votes, 65 comments. 354K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…Offensive helps a great deal with this problem, both from increased combat ability via superior generals and more discipline, but also with forced march. It makes an excellent first or second idea group. Defensive is also great for, well, fighting defensively. Combined with Russian winters, any invading force is going to be hemorrhaging ...Milan have -15% merc cost, -5% techcost, -10% idea cost and -10%dev cost and +1 diplo relationship on his side so their advantage is save mana. In everything else Italy win, milan have +10% infantry combat ability Italy have +15%, both have +1 yearly Prestige and -10% stability cost, Milan have +20% Manpower, Italy have 33%, milan have +10% ...Europa Universalis 4: 10 Of The Best National Ideas. By Rhenn Taguiam. Published Dec 27, 2023. Link copied to clipboard. Highlights. Understanding a country's National Ideas in Europa...Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.The first 3 idea groups I'm thinking of are either Diplomatic or Influence, Diplomatic for lowered AE and Warscore reduction. Influence for Annexation cost reduction and lowered LD. 2. For the second idea group, either Administrative or Religious ideas. Admin mostly for CCR and Religious for Deus Vult.Research suggests that following a diet with fish and vegetables could slow cognitive decline. Trusted Health Information from the National Institutes of Health A Mediterranean-sty...The startup world is going through yet another evolution. A few years ago, VCs were focused on growth over profitability. Now, making money is just as important, if not more, than ...1.3K votes, 276 comments. 354K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…Assuming you’re at least competent at allThis is a guide on eu4 idea groups. In this video I'll te

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Streptococcal is a type of bacteria that can cause strep throat (group A) or blood infections (group B). Learn how they can be prevented and treated. Strep is short for Streptococc...Hey, I'm just in the middle of the same playthrough (well into the 1500s) and I'm having tons of fun! 1/ I took humanist as my first idea so I wouldnt have to worry about religion, but in hindsight I think it was a mistake - when you form Mughals, you get +3 heathen tolerance as part of your tier 1 govt reform (with Dharma), plus you get that Diwan system instead of having accepted cultures.It was last verified for version 1.35. A tradition of our court, the powerful and influential members of the state have gathered once again at the [Root.GetAdjective] court. The day is spent with the resolving of court and country related issues while the night ends in a ceremonial court festival before.Get ratings and reviews for the top 12 gutter guard companies in Junction City, KS. Helping you find the best gutter guard companies for the job. Expert Advice On Improving Your Ho...Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. Neighbouring a hostile, stronger Majapahit, Sunda is truly a rather difficult nation to play. In order to survive, the player must narrow the development between the two nations by conquering the animist states of Sulawesi and possibly even Kutai.EU4 idea groups are only constrained by a requirement for balance: No more than half of a nation’s chosen idea groups, completed or otherwise, can relate to the same type of monarch power. AI-controlled nations have weighted preferences for idea groups, allowing their choices to be randomized but still somewhat historically accurate.1.35 France Guide. France was always known as the Big Blue Blob even before the 1.35 update, but the Domination DLC just made France even more OP than before. Arguably, it's now one of the most broken nations out there. Today, with my own experience, I will tell you how to win as the infamous Baguette. Pre 1500.Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3Best Idea groups for Persia / Ardabil start strategy / Question on conquest vs reconquest CB /Looking for guides or ideas as Switzerland! Alright so this is my first time playing Switzerland, I understand all of the controls of the game and actually own a few DLCs, (Emperor, Rights of Man, Common Sense, El Dorado, Art of War, Conquest of Paradise) But I want some ideas or what I should do in this campaign, trying to reach the end of the ...Get ratings and reviews for the top 12 lawn companies in Warren, OH. Helping you find the best lawn companies for the job. Expert Advice On Improving Your Home All Projects Feature...Usually defensive or quantity but quality will help you against Japan. 1. Award. I have already started my first ever campaign as Korea, going for it's two achievements, but i don't have any idea what sort of idea groups would….Effects. The country: changes to Brazil.; gains a permanent claim on every non-owned province of: . Colonial Brazil region. gains 25 prestige.; gets the modifier "Increased Centralization" for 20 years: . −0.05 Monthly autonomy change +1 National unrest; If the country: is a member of the Holy Roman Empire and not an elector or the emperor . then all its provinces are removed from the HRE.Apr 25, 2024 · The Risorgimento. −10% Aggressive expansion impact. Ambition: +15% National tax modifier. is a nation in the . Historically it came into existence when the Duke of Savoy acquired Sardinia in exchange for Sicily in 1720, and was the precursor state to the unified of today. Form Sardinia-Piedmont. Form Sardinia-Piedmont Diplomatically.In general, economic - quality - offensive works for most nations. Economic helps you get manufactories up faster, gives you a natural inflation decay, quality gets you 5% discipline and another policy that gives you 5% discipline, offensive gives you 2 leader pips, 5% discipline and 20% siege. With these 3 policies you can curbstomp much ...Apr 17, 2024 · Mewar is a somewhat misleading nation that at first glance may seem like a fairly minor nation in the grand scheme of things in India. However, Mewar starts with the only gold mine in the entire subcontinent, and has excellent military-focused national ideas as well as a mission tree that grants permanent claims over most of Northern India.Diplomatic is in terms of utility much better than Influence but lacks in vassal management. Offensive is a very solid idea group which gives general pips, force limit, discipline and siege ability, they are directly noticeable. Quantity is not a bad choice, but I think it would be overkill for early game and it's benefits won't be as impactful ...Effects. The country: becomes Kurland.; gains 10 prestige.; gets new missions; promotes 'Latvian' culture, if it is not an accepted culture.; becomes a monarchy, if it is a theocracy; gets the event 'New Traditions & Ambitions', unless it has custom ideas.; removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor.Research suggests that following a diet with fish and vegetables could slow cognitive decline. Trusted Health Information from the National Institutes of Health A Mediterranean-sty...KaisarHendrik. • • Edited. The first idea group should probably be a military one; You can't expand diplomatically in Japan and it's important to gain the upper hand in there as quickly as you can so you can focus on other regions before the Europeans get their greedy hands on it. I think your best bet is Offensive.+2 promoted cultures idea is critical to getting a golden age at the age of Absolutism. We can't fulfil an age objective without this idea. Also, at this point, you can easily afford going quantity ideas. The land attrition reduction idea with our national ideas, along with supply limit modifier, means we can death stack without much hassle. Novgorod was the original capital of the R